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Multiplier Events: Sharing the STEAM Project Results with Stakeholders and Teachers

In February, the STEAM project partners organized a series of multiplier events aimed at disseminating the project results among key stakeholders, teachers, and education professionals. These events were an important opportunity to present the project results, raise awareness of the importance of STEAM education, and promote wider use of the developed methodologies. During the events, the project team presented the main outputs created during the project, including educational content, practical tools, and methods that were tested on students aged 10–14. Particular attention was paid to demonstrating how STEAM methodology can be integrated into everyday teaching to promote student engagement, critical thinking, and interdisciplinary learning. Teachers who attended the event had the opportunity to try out the resources for themselves, engage in discussions on best practices, and exchange ideas on how to implement STEAM activities in their classrooms. Stakeholders, including representatives from schools, youth organizations, and educational institutions, were also encouraged to support and promote the STEAM approach within their networks. Multiplier events played a key role in ensuring the sustainability of the STEAM project, building a wider community of practice, and strengthening the impact of the project beyond the original pilot activities.