How can digital storytelling and artificial intelligence help young people, especially those facing social and educational challenges, to navigate change with confidence? The ADAPTIFY methodology…
We live in a time when the pace of digital innovation leaves no room for stillness. Technical skills quickly become outdated, tools evolve continuously, and…
Conclusion of the ETOOL project As the E-Tools for Youth Work project approaches its final phase, partner organizations are preparing to host multiplier events in…
🌿 Green Explorers: Learning to Live Sustainably, One Step at a Time We’re excited to introduce Green Explorers; an international educational project helping people make…
TC Play & Resolve From April 5 to 13, we had the opportunity to participate in an international training course titled PLAY & RESOLVE: Gamified…
Path to Success- Empowering Youth in Their Career Journey The Path to Success project is a European initiative aimed at supporting young people in their…
YE ARTivism From the 10th to the 18th of March 2025, we had the opportunity to take part in an Erasmus+ project called ARTivism 4…
Multiplier Events: Sharing the STEAM Project Results with Stakeholders and Teachers In February, the STEAM project partners organized a series of multiplier events aimed at…
Youth Mobility: Slovak and Bulgarian Students Meet Through the STEAM Project As part of the STEAM project activities, a youth mobility program was organized with…
Capacity Building Workshop Reaches Over 400 Newsletter Subscribers The E-Tools for Youth Work project marked an important milestone with the successful launch of its capacity…